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2026—NOW · 叙事策略 · AI-native 世界反应

委员长模拟器Commander Sim

下达一句训令,看世界如何理解、执行与反噬。Issue an order, then watch the world interpret, execute, and push back.

一款以自然语言命令为核心的叙事策略游戏。地图、资源和战线不是孤立数值,而是玩家训令进入组织、人物与历史局势后的可追踪反馈。

A narrative strategy game built around natural-language orders. Maps, resources, and fronts are not isolated numbers, but traceable feedback from how each directive moves through institutions, people, and history.

开发中 · 邀请制试玩In development · Invite-only playtest
《委员长模拟器》全国战区态势与训令界面 / Commander Sim theater map and directive interface
REAL BUILD CAPTURE《委员长模拟器》全国战区态势与训令界面Commander Sim theater map and directive interface
状态 / STATUS开发中 · 邀请制试玩In development · Invite-only playtest
类型 / GENRE叙事策略 · AI-native 世界反应Narrative strategy · AI-native world reaction
职责 / ROLE创意方向、系统设计、世界反应架构与全栈实现Creative direction, systems design, world-reaction architecture, and full-stack implementation

01 / DESIGN PILLARS

设计支柱

  1. 01意图先于按钮Intent before buttons
  2. 02组织会转译命令Institutions translate orders
  3. 03结果必须留痕Consequences must leave evidence

02 / PLAYER LOOP

玩家循环

  1. 01阅读全国态势、战区压力与幕僚意见Read the national situation, theater pressure, and staff advice
  2. 02用自然语言写下本月训令Write the month's directive in natural language
  3. 03世界反应引擎转译并执行命令The world-reaction engine interprets and executes it
  4. 04核对地图、资源、人物与战报中的后果Audit consequences across the map, resources, people, and reports

AI-NATIVE DESIGN NOTE

AI 不是装饰,而是世界的一部分。

模型负责理解命令的含义与语气,确定性规则负责资源、战线与胜负约束;两者通过结构化战报合流,让自由表达仍然产生可核对的游戏后果。

The model interprets meaning and tone while deterministic rules govern resources, fronts, and victory. Structured battle reports join the two so free expression still produces auditable game consequences.

负责范围 / Responsibilities

A LUNAFRUITION STUDIO PROJECT
  • 定义自然语言训令到可验证游戏状态的完整契约

    Defined the full contract from natural-language orders to verifiable game state

  • 设计资源、战区、组织摩擦与叙事战报的相互约束

    Designed the constraints linking resources, theaters, organizational friction, and narrative reports

  • 建立可解释、可追踪、可继续游玩的回合结果

    Built turn outcomes that remain explainable, traceable, and playable

游戏画面 / Build Captures

03 IMAGES
《委员长模拟器》全国战区态势与训令界面 / Commander Sim theater map and directive interface
01《委员长模拟器》全国战区态势与训令界面Commander Sim theater map and directive interface
战局详情中的胜负条件、国力与地区明细 / Campaign dossier with victory conditions, national power, and regional details
02战局详情中的胜负条件、国力与地区明细Campaign dossier with victory conditions, national power, and regional details
指挥台系统与调试面板 / Command-console system and diagnostics panel
03指挥台系统与调试面板Command-console system and diagnostics panel